- Real-world pro Sophia Flörsch and Esports racer Joshua Rogers (Coanda Simsport) attended the virtual press conference ahead of the third event in the VCO ProSIM SERIES.
- 88 drivers from the real and virtual worlds of motor racing will compete in the ‘Championship Race’ this evening (20:00 LIVE on YouTube). Prior to this, the Esports racers will do battle for points and positions in the ‘Fun Race’.
- ‘VCO Track Voting’ open until 18:00 on the VCO Twitter channel.
Munich – The countdown to the third event in the VCO ProSIM SERIES started with the virtual press conference in the VCO Esports Paddock on Tuesday. Facing the journalists this time were real-world pro Sophia Flörsch, who is set to make her debut in the first race series organised by VCO, and Esports racer Joshua Rogers, winner of the race a fortnight ago. The ‘VCO Track Voting’ on the Twitter channel of Virtual Competition Organisation (VCO) will once again decide the circuit, at which a total of 88 drivers from both racing worlds will compete this evening. Voting closes at 18:00. The choice is between Long Beach, Spa-Francorchamps, Suzuka and Road America. Prior to that, the Esports racers will go head to head at the wheel of the virtual Dallara iR-01 in the ‘Fun Race’ at the Spa-Francorchamps circuit.
Quotes ahead of the third event in the VCO ProSIM SERIES:
Sophia Flörsch: “I am delighted to be racing for SiFaT in the VCO ProsIM SERIES. The last time I drove the real Dallara F3 was in 2018, and I have to say that iRacing has done a very good job of making the car as realistic as possible. I have also driven the car at circuits like Spa-Francorchamps in real life, but have never been to Suzuka or Long Beach. In real racing, it has been my goal for years to make it into Formula 1. I am still a few steps away, but I am working on it. As far as Esports racing is concerned, I have not set myself any definite goals. I only started Esports racing during the first lockdown in Germany. It is now winter, and here I am back again. I am looking forward to it, because it is great fun to race against drivers from the real world and against the extremely quick Esports racers. I had hoped to see even more women involved in Esports racing. In real life, many younger girls do not even know that they can take part in motorsport. However, age does not play a role in Esports racing – and all you need is a simulator.”
Joshua Rogers (Coanda Simsport): “When I started out in motorsport at the age of 14, I did not think I would one day be a professional Esports racer. Nor did I think that Esports racing would become so big. It is great that VCO has launched a series like this, with real-world pros and Esports racers. The real-world pros learn from us, just as we can learn from them. It is fantastic to be involved and to help continue to promote Esports racing. We have a lot of fun and the series is a breath of fresh air in the world of virtual racing. At the end of the day, we are all racing drivers and trying to do our very best. There are a lot of things in real motor racing that can also be implemented in Esports racing. However, the virtual race world also gives us the opportunity to experiment and do things that are not usual in real races.”
VCO ProSIM SERIES photo and video database (for editorial use)
VCO ProSIM SERIES results & documents
VCO ProSIM SERIES live timing
VCO Esports paddock – Discord server (incl. media centre)
Schedule VCO ProSIM SERIES, Round 3 (all times CET)
20:00 Start of broadcast
20:05-20:15 Fun Race – Qualifying
20:20-20:40 Fun Race
20:50-21:00 Championship Race – Qualifying
21:10-21:50 Championship Race
22:00 End of broadcast
Note to editors: If you would like to create your own photographic material and video footage for the VCO ProSIM SERIES as a spectator on iRacing, please contact us via email. A limited number of media accreditations are available for each event.
VCO ProSIM SERIES Race Calendar:
18 November, 25 November, 16 December, 2 January, 20 January, 10 February, 3 March, 31 March (changes possible)
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Virtual Competition Organisation (VCO) brings together different stakeholders in Esports, from simulation or gaming platforms and interested partners to active teams, drivers and the community. In a rapidly growing sector, VCO stands for professionalism, focus and a broad media presence. With its international network, VCO provides solutions for the best possible conception and implementation of Esports projects of all kinds.
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