The next level
Virtual Competition Organisation (VCO) brings together different stakeholders in Esports, from simulation or gaming platforms and interested partners to active teams, drivers and the community. In a rapidly growing sector, VCO stands for professionalism, focus and a broad media presence. With its international network, VCO provides solutions for the best possible conception and implementation of Esports projects of all kinds.
Passion for racing
Esports racing is the innovative manifestation of motorsport in Esports. While minimising costs and risks compared to real-world motorsports, it brings the excitement, emotion and winning mentality of the sport to new, young and diverse target groups. In addition, Esports racing helps to promote driving talent, thanks to its low entry barriers. And the best thing: it has hardly any CO2 footprint. That’s why we are passionate about Esports racing.
Welcome to hell
Anyone who loves motorsport, also loves the Nürburgring. The races on the 20-kilometre Nordschleife, in particular, have a unique allure – both in the real world and Esports racing. As such, it was a logical step for VCO to get involved as Official Partner and Presenter of the Digital Nürburgring Endurance Series. We hereby present: the DNLS powered by VCO.
PROS AND ESPORTS RACERS TEAM UP
VCO is taking its involvement in Esports racing up a gear, launching the company’s first racing series: the VCO ProSIM SERIES. The maiden season of this innovative championship on the iRacing platform will be held between November 2020 and February 2021. Well-known professionals from real motorsport – including Formula E champion António Félix da Costa, Rubens Barrichello and Timo Glock – will each form a team with one rapid Esports racer. Together, they will compete for a total prize purse of 50,000 US dollars over the course of eight events.