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From competition concepts and race operations to broadcast, content and communication, VCO works with partners to create professional esports racing projects.
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The Virtual Competition Organisation creates, organises and develops international esports racing — bringing teams, drivers, racing platforms, brands and communities together through competition.
Alejandro Sánchez and Charlie Collins converted pole into a provisional GTP victory for Porsche Coanda at Sebring, beating Grid-and-Go’s #8 Aston Martin by 1.2 seconds despite Sánchez’s failing throttle pedal. Bleu Mercure’s Corentin Lassine and Thibault Cazaubon completed a second pole-to-win result in GTD.
Read storyThe Virtual Competition Organisation is dedicated to the competitive side of sim racing.
We call it esports racing – bringing together professional competition, teams, drivers, platforms and communities to create racing made for competitors and audiences alike.
About VCOThe Esports Racing League is VCO’s multi-platform team competition. Instead of mastering one car, one discipline or one simulation, teams are challenged across different racing games and formats — rewarding depth, adaptability and teamwork. The ERL puts the team at the centre. Drivers with different strengths combine across a season, with every round demanding a new approach to competition.
Discover ERLVCO INFINITY turns 24 hours of racing into 24 individual races. Different cars, different circuits and one continuous team battle create a format in which speed alone is not enough. Strategy starts before the green flag: teams must decide which driver is best suited to each combination and keep scoring around the clock. It is endurance racing reimagined as a relentless sequence of sprints.
Enter VCO INFINITYThe IMSA Esports Global Championship brings the identity and multiclass competition of IMSA sports car racing to iRacing. VCO works with IMSA and iRacing to deliver the championship for esports racing teams from around the world. In 2026, the championship entered its fifth season with five rounds and up to 52 teams competing in GTP and GTD.
VCO Grand Slams add a VCO competitive layer to selected major iRacing endurance special events. The strongest teams in the broadcast split race for more than the result on the day. It creates a direct sporting link between some of esports racing’s biggest endurance events and one of VCO’s major championship projects.
📰 Porsche Coanda Esports Racing Team takes GTP victory at Sebring, while Bleu Mercure Esport comes out on top in GTD. Read our full reca...
View on Instagram (opens a new tab)SEBRING, WHAT A RACE! 💥 Close battles, plenty of drama and exciting multiclass action all the way to the finish! 🏎️💨 Two rounds into t...
View on Instagram (opens a new tab)TWO ROUNDS DOWN, AND WHAT A START TO THE SEASON! 🔥🏁 🏆 GTP: Alejandro Sánchez & Charlie Collins win for #91 Porsche Coanda Esports Raci...
View on Instagram (opens a new tab)Explore race photography, event imagery and visual content from VCO competitions and projects in the VCO Photo Archive.